#include <enginebuffer.h>
List of all members.
Detailed Description
Definition at line 84 of file enginebuffer.h.
Constructor & Destructor Documentation
EngineBuffer::~EngineBuffer |
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Member Function Documentation
double EngineBuffer::getBpm |
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const char * EngineBuffer::getGroup |
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bool EngineBuffer::getPitchIndpTimeStretch |
( |
void |
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double EngineBuffer::getRate |
( |
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bool EngineBuffer::isTrackLoaded |
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void EngineBuffer::process |
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const CSAMPLE * |
pIn, |
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const CSAMPLE * |
pOut, |
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const int |
iBufferSize |
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) |
| [virtual] |
void EngineBuffer::setNewPlaypos |
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double |
newpos | ) |
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Reset buffer playpos and set file playpos. This must only be called while holding the pause mutex
Definition at line 318 of file enginebuffer.cpp.
void EngineBuffer::setOtherEngineBuffer |
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EngineBuffer * |
pOtherEngineBuffer | ) |
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void EngineBuffer::slotControlEnd |
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double |
v | ) |
[slot] |
void EngineBuffer::slotControlJumpToStartAndStop |
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double |
v | ) |
[slot] |
void EngineBuffer::slotControlPlay |
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double |
v | ) |
[slot] |
void EngineBuffer::slotControlPlayFromStart |
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double |
v | ) |
[slot] |
void EngineBuffer::slotControlSeek |
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double |
change | ) |
[slot] |
void EngineBuffer::slotControlSeekAbs |
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double |
abs | ) |
[slot] |
void EngineBuffer::slotControlStart |
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double |
v | ) |
[slot] |
void EngineBuffer::slotControlStop |
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double |
v | ) |
[slot] |
void EngineBuffer::slotEjectTrack |
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double |
v | ) |
[slot] |
void EngineBuffer::slotLoadTrack |
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TrackPointer |
pTrack | ) |
[slot] |
void EngineBuffer::trackLoaded |
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TrackPointer |
pTrack | ) |
[signal] |
void EngineBuffer::trackLoadFailed |
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TrackPointer |
pTrack, |
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QString |
reason |
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) |
| [signal] |
void EngineBuffer::trackUnloaded |
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TrackPointer |
pTrack | ) |
[signal] |
The documentation for this class was generated from the following files: