Mixxx

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00001 /***************************************************************************
00002                         playerinfo.h  -  Helper class to have easy access
00003                                          to a lot of data (singleton)
00004                              -------------------
00005     copyright            : (C) 2007 by Wesley Stessens
00006  ***************************************************************************/
00007 
00008 /***************************************************************************
00009  *                                                                         *
00010  *   This program is free software; you can redistribute it and/or modify  *
00011  *   it under the terms of the GNU General Public License as published by  *
00012  *   the Free Software Foundation; either version 2 of the License, or     *
00013  *   (at your option) any later version.                                   *
00014  *                                                                         *
00015  ***************************************************************************/
00016 
00017 #ifndef PLAYERINFO_H
00018 #define PLAYERINFO_H
00019 
00020 #include <QObject>
00021 #include <QMutex>
00022 #include <QMap>
00023 
00024 
00025 class ControlObjectThread;
00026 
00027 #include "trackinfoobject.h"
00028 
00029 class PlayerInfo : public QObject
00030 {
00031     Q_OBJECT
00032   public:
00033     static PlayerInfo &Instance();
00034     TrackPointer getTrackInfo(QString group);
00035     void setTrackInfo(QString group, TrackPointer trackInfoObj);
00036     int getCurrentPlayingDeck();
00037     TrackPointer getCurrentPlayingTrack();
00038   private:
00039     PlayerInfo();
00040     ~PlayerInfo();
00041     PlayerInfo(PlayerInfo const&);
00042     PlayerInfo &operator= (PlayerInfo const&);
00043     QMutex m_mutex;
00044     int m_iNumDecks;
00045     ControlObjectThread* m_COxfader;
00046     QMap<QString, TrackPointer> m_loadedTrackMap;
00047     QMap<QString, ControlObjectThread*> m_listCOPlay;
00048     QMap<QString, ControlObjectThread*> m_listCOVolume;
00049     QMap<QString, ControlObjectThread*> m_listCOOrientation;
00050     QMap<QString, ControlObjectThread*> m_listCOpregain;
00051 };
00052 
00053 #endif
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